AI Insights · Timothy · October 2022
Top 5 City Building Games on iOS in UAE - Q3 2022
Discover the performance trends of the top 5 city building games on iOS in the UAE during Q3 2022, including weekly downloads, revenue, and active users.
The third quarter of 2022 saw varying trends in the performance of the top city building games on iOS in the United Arab Emirates. Below, we highlight the key metrics for the top five games in this category, based on data from Sensor Tower.
Global City: Building Games
Throughout Q3, Global City: Building Games experienced a moderate fluctuation in both weekly downloads and revenue. Downloads peaked in the week of August 22, hitting approximately 1.7K, while weekly active users reached a high of around 2.2K in the same period. Revenue saw a peak in late June at $1.3K, with a consistent decline and minor spikes, closing the quarter at about $523.
SimCity BuildIt
SimCity BuildIt saw notable trends in all three metrics. Weekly downloads showed a significant surge to approximately 1.1K in mid-September. Active users also spiked, reaching around 4K in early September. Revenue experienced a high of roughly $2.3K in the first week of September, demonstrating a strong performance throughout the quarter.
My Town - City Life Story game
My Town - City Life Story game had relatively stable weekly downloads and active users, with downloads ranging from 227 to 433 and active users hovering around 500-600. Revenue was more variable, peaking at $195 in late June and seeing a low of $14 in mid-August, before ending the quarter at $133.
Smurfs' Village
Smurfs' Village exhibited a decline in downloads and active users, with downloads dropping from 1K in late June to 118 by the end of September. Active users also decreased from 1.2K to 943 over the quarter. Revenue saw fluctuations, starting at $1K and ending at $315, with notable lows in between.
State Connect: Traffic Control
State Connect: Traffic Control had a declining trend in weekly downloads and active users. Downloads fell from 366 in early July to just 10 by the end of September. Active users also decreased from 658 to 189 over the same period. Revenue remained minimal, peaking at $36 in late June and dropping to $0 by mid-September.
For more detailed insights and data, visit Sensor Tower.